Despite significant progress in Windows on ARM maturity, the platform still faces limitations that affect everyday use. CNET, PCWorld, and RTINGS all note that the integrated Adreno GPU, while capable for general productivity and media consumption, is not designed for graphically demanding AAA games. Many games do not run natively on ARM processors, and performance through Prism emulation varies significantly. Anti-cheat software used by popular multiplayer games (Valorant, Fortnite, Call of Duty) is a known compatibility pain point.
Beyond gaming, peripheral compatibility remains a concern. Some older printers, scanners, and specialized USB devices rely on x86 drivers that have no ARM equivalents. Windows Central documented cases where VPN clients, antivirus software, and enterprise security tools either failed to install or exhibited degraded performance on ARM-based Surface Laptops.
XDA Developers noted that while the situation has improved dramatically since the Surface Pro X era, Windows on ARM is still "not quite there" for users who need guaranteed compatibility with the full Windows software ecosystem. The Intel variant of the Surface Laptop avoids these issues entirely but trades away the ARM model's superior battery life and fanless design. This creates a no-win choice for buyers: accept ARM limitations for battery life, or accept worse battery life for full x86 compatibility.
"Windows on ARM has come a long way, but it's still not quite there for users who need guaranteed compatibility with everything" — XDA Developers, 2025